Super Goal! 2

Super Goal! 2
North American box art
DeveloperTose
PublisherJaleco
PlatformSuper Nintendo Entertainment System
Release
GenreSports
ModesSingle-player, multiplayer

Super Goal! 2, known in Japan as Takeda Nobuhiro no Super Cup Soccer[a], is a soccer video game developed by Tose and published by Jaleco for the Super Nintendo Entertainment System. It is the sequel to Goal!.

Gameplay

The Japanese version allows players to compete for the Super Cup either with or against Nobuhiro Takeda, one of the greatest football players in all of Japan. There are teams from Europe, North America, Central America, Caribbean, South America, Africa, and Asia, Oceania. The North American release (published as part of the Goal! series) removed the references to Takeda.

Release

GOAL! 2 and Super Goal 2 were re-released to PS5 and Nintendo Switch in 2026 as part of the Jaleco Sports series, with porting and development by Sickhead Games and publishing by Rock It Games. The release included GOAL! TWO (North American release) and GOAL! 2 (European release) for NES, SUPER GOAL! 2 for SNES, and GOAL!! for Famicom, with original manuals and box art viewable from inside the game in multiple languages and regions.[2]

Reception

In Electronic Gaming Monthly , two reviewers complimented that they did not need knowledge of soccer to enjoy themselves, while all reviewers complimented the amount of options and easy play control in the game. Two reviewers said that the players were too small on the field, making it easy to lose where your characters were during play.[3]


See also

Notes

  1. ↑ Japanese: 武田修宏のスーパーカップサッカー, Hepburn: Takeda nobuhiro no Sūpā Kappu Sakkā; lit. "Nobuhiro Takeda's Super Cup Soccer"

References

  1. 1 2 Super Goal! 2 / Takeda Nobuhiro no Super Cup Soccer at GameFAQs
  2. ↑ "Jaleco Sports: Bases Loaded 2 Second Season and GOAL! Two Official Launch Trailer". IGN. Retrieved April 3, 2026.
  3. 1 2 Semrad, Ed; Carpenter, Danyon; Manuel, Al; Sushi-X (January 1994). "Review Crew". Electronic Gaming Monthly. Vol. 7, no. 1. Sendai Publishing. p. 44 – via Video Game History Foundation.