Category:Computer graphics
Wikimedia Commons has media related to Computer graphics.
Pages in this category should be moved to subcategories where applicable. This category may require frequent maintenance to avoid becoming too large. It should directly contain very few, if any, pages and should mainly contain subcategories.
Computer graphics is the field of visual computing, where one utilizes computers both to generate visual images synthetically and to integrate or alter visual and spatial information sampled from the real world.
Subcategories
This category has the following 45 subcategories, out of 45 total.
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Pages in category "Computer graphics"
The following 200 pages are in this category, out of 225 total.
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0–9
C
- Channel (digital image)
- CityEngine
- Clipmap
- Clipping (computer graphics)
- Collision detection
- Color clock
- Color gradient
- Color histogram
- Color management
- List of color palettes
- Colour banding
- Common Image Generator Interface
- Comparison of color models in computer graphics
- Computer Dreams
- Computer Graphics International
- Computer Graphics: Principles and Practice
- Computers & Graphics
- Cone tracing
- Cybernetic Serendipity
- Czekanowski distance
D
F
G
I
- IEEE Transactions on Visualization and Computer Graphics
- Illumination (image)
- Image
- Image gradient
- Image resolution
- Image texture
- Image tracing
- Image-based modeling and rendering
- Immediate mode (computer graphics)
- IMPACT (computer graphics)
- Inception score
- Interlacing (bitmaps)
- Intrapixel and Interpixel processing
- ISO/IEC JTC 1/SC 24
- IT8
L
M
P
- Packed pixel
- Parametric continuity
- Patent visualisation
- Path tracing
- PDE surface
- PenTile matrix family
- Per-pixel lighting
- Perlin noise
- Photometric stereo
- Physically based animation
- Physically based rendering
- Physics engine
- Planar (computer graphics)
- Polygonizer
- Portal rendering
- Pose space deformation
- Posthumanist art
- Preprocessor (CAE)
- Processing
- Progressive-iterative approximation method
R
S
- Sample (graphics)
- Scan line
- Scanimate
- Scenery generator
- Score bug
- Screen space ambient occlusion
- Screen space directional occlusion
- Screenless video
- Scrolling
- Shaded Picture System
- Shader lamps
- Shape table
- Simple interactive object extraction
- Simulation noise
- Sketchpad
- Skipper (computer software)
- Snap (computer graphics)
- List of software palettes
- Space partitioning
- Spatiotemporal reservoir resampling
- Split screen (computing)
- Sprite (computer graphics)
- Sprite multiplexing
- Starlight Information Visualization System
- Stencil buffer
- StyleGAN
- Subpixel rendering
- Superellipsoid
- Superquadrics
- Supertoroid
- Swap chain
- Swizzling (computer graphics)
- SyFlex
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This category content has been reduced to only pages contained in the ZIM file.
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