Zombie Massacre (video game)

DeveloperAlpha Software
PublisherEpic Marketing
ComposerWilliam Morton-
EngineGloom
PlatformAmiga
Release1998
GenreFirst-person shooter
ModeSingle-player

Zombie Massacre (working title of Gloom 3: The Director's Cut)[1] is a 1998 video game produced by Alpha Software for the Amiga computer. It is a clone of the first-person shooter Doom.[2]

Production

Zombie Massacre's authors were proprietor of Alpha Software, Gareth Murfin, Dave Boaz‚ Dave Newton (coder)‚ Frank Wille with graphics by James Caygill‚ Jason Jordache‚ Liam Weford, Slawomir Stascheck and music by William Morton (musician).[3] Working at a time when Amiga machines were being squeezed out of the market, Alpha Software produced one other game for the platform. Zombie Massacre was released as freeware in 2013.[4] Following the 2017 release of the game engine's source code,[5] a compatible source port for modern systems was created in 2020 called ZGloom.[6]

References

  1. ↑ "Zombie Massacre". Hall of Light. Archived from the original on 2023-12-27. Retrieved 2024-06-06.
  2. ↑ Ashcraft, Brian (2011-09-06). "Uwe Boll's Latest Game Movie Fodder". Kotaku. Archived from the original on 2026-06-17. Retrieved 2026-06-17.
  3. ↑ ClassicAmiga.com - Zombie Massacre - http://www.classicamiga.com/content/view/147/96/ Archived 2008-01-19 at the Wayback Machine
  4. ↑ Murfin, Gareth (2013-04-06). "Amiga Zombie Game Amnesty - Zombie Massacre and Ultimate Gloom (aka Gloom3) go public domain, grab em here!". Radiant Silver Labs. Archived from the original on 2013-04-17. Retrieved 2024-06-06.
  5. ↑ "Source code released of FPS classic Gloom". Generation Amiga. 2017-05-06. Archived from the original on 2024-06-07. Retrieved 2024-06-06.
  6. ↑ "ZGloom, reimplementation of great Amiga FPS classic". Generation Amiga. 2020-02-02. Archived from the original on 2024-06-04. Retrieved 2024-06-03.