Ports of Call (video game)
| Ports of Call | |
|---|---|
![]() | |
| Developers | Rolf-Dieter Klein Martin Ulrich |
| Publisher | Aegis Interactive Entertainment |
| Platforms | Amiga, MS-DOS iOS, Android, Windows |
| Release | 1987 |
Ports of Call[1] is a business simulation game developed by German duo Rolf-Dieter Klein and Martin Ulrich, and published in 1987 by Aegis Interactive Entertainment. It was initially released for AmigaOS, then MS-DOS. Much later, it was converted to Windows, iOS, Android, and as a browser game.[2][3]
Gameplay
The game simulates the management of a global freight transport company, where the player charters freight, and, using the accumulated profit, can buy more and better ships. Minigames include manually piloting your ship into a specified berth in the harbour and picking up survivors from a liferaft. The original version provided multiplayer capability in the form of hot seat.
Reception
Roy Wagner reviewed the game for Computer Gaming World, and stated that "Ports of Call provides plenty of challenge without being bogged down with lots of economic details."[4]
References
- ↑ Moby Games
- ↑ Google Play
- ↑ Ports Of Call - history and future
- ↑ Wagner, Roy (May 1988). ""Down To The Sea In Ships"". Computer Gaming World. Vol. 1, no. 47. pp. 46–48.
External links
