Just Shapes & Beats

Just Shapes & Beats
DeveloperBerzerk Studio
PublisherBerzerk Studio
DirectorSimon "Lachhh" Lachance
DesignersGildeguy
Marc-Antoine Jean
Gavin Jones
Clement Lachance
Hélène Lachance
Simon Lachance
Vincent Longpré
Michael Molinari
ProgrammersÉtienne Bedard
Simon Lachance
Olivier Lamontagne
Shayne "Kojak" Wheeler
ArtistÉmilie "Em" Bourget
ComposersDanimal Cannon
Shirobon
EngineUnity
PlatformsWindows, Nintendo Switch, Linux, macOS, PlayStation 4, Xbox One, Xbox Series X/S
Release
May 31, 2018
  • Windows
    • WW: May 31, 2018
  • Switch
    • NA: May 31, 2018
    • EU: June 21, 2018[1]
  • Linux, Mac
    • WW: February 24, 2019
  • PS4
    • NA: May 10, 2019
    • EU: May 30, 2019
  • Stadia
    • WW: June 30, 2020
  • Xbox One & Series X/S
    • WW: May 31, 2022
GenresBullet hell, Music-based
ModesSingle-player, multiplayer

Just Shapes & Beats is a music-based bullet hell video game developed and published by Canadian[2] indie team Berzerk Studio. It was released on May 31, 2018, for Windows and Nintendo Switch, February 24, 2019, for macOS and Linux, May 10, 2019, for PlayStation 4 in the US, and May 30, 2019 for PlayStation 4 in Europe, Russia, and Australia. It was also released on June 30, 2020, for Stadia, and on May 31, 2022, for Xbox One and Xbox Series X/S. In the game, players control a coloured shape and dodge pink shapes that move to the beat of background music.

Gameplay

Player fighting with one of the bosses of the game, evading their attacks

Just Shapes & Beats consists of multiple levels based around individual music tracks—predominantly chiptune—by artists including Nitro Fun, Danimal Cannon, Noisestorm, and Pegboard Nerds.

Up to four players control one small shape each, represented by either a cyan square as player 1, a yellow triangle as player 2, a green pentagon as player 3 or an orange circle as player 4. Players dodge attacks in the form of various shapes typically coloured in pink, such as beams, bouncing waves, pulsating shapes, and bouncing circles. These attacks appear and move in rhythm to the music, with difficulty increasing the further players progress.[3] All levels are divided into normal runs where the goal of the player is to survive until the checkpoint appears, and harder difficulty boss battles, where the player survives till the end without any checkpoints

Getting struck by an attack causes the player to lose hitpoints. Players can take up to three hits in regular tracks before breaking, and six during boss tracks. If the shape breaks entirely, the game rewinds to the previous checkpoint or back to the start in the case of the boss battles; if it breaks in multiplayer, other players can touch the "dead" floating spot (if it has not gone off the screen) to revive them with one remaining hit point. Three breaks within a single level results in a game over screen, with the text stating "It's Over" and the cyan square breaking into pieces. Tapping Enter multiple times causes the square to fix itself and changes the screen's text to read "It's NOT Over", allowing the player to continue from the beginning of the level. At the top of the screen, a bar with a white triangle at the end serves as the progress bar for each level. In story mode, mini-games involving additional character movements exist as filler between levels.

Aside from the main story mode, the game offers playlist, challenge, and party (music only) modes; the former two can be played to collect "Beatpoints", an additive and accumulative scoring system based on the player's performance and amount of levels played. A "Hardcore" difficulty was added in 2019, which increases the difficulty of available levels by reducing reaction times and adding more attacks.[3][4]

Development

The first demo of the game was revealed at PAX 2016 and was meant to be released that summer. During the event, the release date was delayed from late 2016 to early 2017.[5] The game was eventually delayed again, with a launch date of summer 2018. On March 20, 2018, it was announced that the game would also receive a release on the Nintendo Switch.[6][7] On December 4, 2019, the Just Shovels & Knights update was released, containing 4 remixes of pieces from the Shovel Knight soundtrack.[8] On June 25, 2021, the studio announced that "The Lost Chapter" would be added to the game in an update on July 23. The update consists of five new tracks, including a remix of "Spider Dance" from Undertale. As its title suggests, the update brings back a "lost" segment of the story mode which was planned but not implemented in the initial release. On April 21, 2022, it was announced that the game would receive a release on the Xbox One and Xbox Series X/S consoles on May 31.[9][10]

Reception

Just Shapes & Beats was generally received warmly, its simplicity has been widely described as its "greatest strength" and "elegance".[15] Reviewers noted how the game "brings its intertwined music and aesthetics together to create something demanding, but rewarding, and ultimately unique", creating memorable and inventive experience.[16][17] Other players highlighted how the game is hard to put down, providing fun gameplay, to which is very easy to come back in any time.[18]

On review aggregator Metacritic, Just Shapes & Beats has received 83/100, indicating "generally favourable reviews".[11]

The player characters in Just Shapes & Beats

Accolades

Source:[19]

References

  1. ↑ Theriault, Donald (June 21, 2018). "Nintendo Downloads". Nintendo World Report. Archived from the original on February 26, 2024. Retrieved February 26, 2024.
  2. ↑ "Berzerk Studio (@berzerkstudio)". Twitter. Archived from the original on September 28, 2019. Retrieved July 7, 2019.
  3. 1 2 "Review: Just Shapes & Beats". destructoid. Archived from the original on 2019-05-30. Retrieved 2019-01-18.
  4. ↑ Watson, Matthew. "Just Shapes & Beats - CONTENT ARCHIVES FROM 2014 TO 2020". www.opnoobs.com. Archived from the original on 2023-12-30. Retrieved 2023-12-30.
  5. ↑ McAloon, Alissa (April 23, 2016). "Just Shapes & Beats is stressful, chaotic, and I absolutely love it". Destructoid. Archived from the original on April 29, 2017. Retrieved March 20, 2018.
  6. ↑ Osborn, Alex (March 20, 2018). "GDC 2018: 14 Games Announced for Nintendo Switch in March 20th's Nindies Showcase". IGN. Archived from the original on March 20, 2018. Retrieved March 20, 2018.
  7. ↑ Moyse, Chris (March 20, 2018). "Reaction-based bass blaster Just Shapes & Beats coming to Switch". Destructoid. Archived from the original on October 29, 2020. Retrieved March 20, 2018.
  8. ↑ "Just Shapes & Beats Digs Up Exclusive Shovel Knight Remixes For Free DLC". Nintendo Life. 2019-12-04. Archived from the original on 2023-12-30. Retrieved 2023-12-30.
  9. ↑ Sheehan, Gavin (24 April 2022). "Just Shapes & Beats Will Come To Xbox In Late May". Bleeding Cool. Archived from the original on 20 May 2022. Retrieved 31 May 2022.
  10. ↑ Gilbert, Fraser (21 April 2022). "Just Shapes & Beats 'Finally' Jumps To Xbox Consoles This May". Pure Xbox. Archived from the original on 16 May 2022. Retrieved 31 May 2022.
  11. 1 2 "Just Shapes & Beats for Switch Reviews". Metacritic. CBS Interactive. Retrieved June 8, 2018.{{cite web}}: CS1 maint: deprecated archival service (link)
  12. ↑ Moyse, Chris (June 4, 2018). "Review: Just Shapes & Beats". Destructoid. Archived from the original on June 9, 2018. Retrieved May 23, 2018.
  13. ↑ Lane, Gavin (June 7, 2018). "Just Shapes & Beats Review (Switch eShop)". Nintendo Life. Archived from the original on June 8, 2018. Retrieved June 8, 2018.
  14. ↑ Ronaghan, Neal (June 4, 2018). "Just Shapes and Beats Review". Nintendo World Report. Archived from the original on July 5, 2018. Retrieved June 8, 2018.
  15. ↑ Ronaghan, Neal. "Just Shapes and Beats Review - Review". Nintendo World Report. Retrieved 2026-07-08.
  16. ↑ "Just Shapes & Beats Review - Nintendo Switch". Cubed3. 2026-05-23. Retrieved 2026-07-08.
  17. ↑ Shepard, Kenneth. "Just Shapes & Beats (Switch) Review - CGMagazine". Retrieved 2026-07-08.
  18. ↑ Peggs, Andrew (2017-11-04). "Just Shapes & Beats Review". Marooners' Rock. Retrieved 2026-07-08.
  19. ↑ Studio, Berzerk. "Just Shapes & Beats". justshapesandbeats.com. Archived from the original on 2019-01-12. Retrieved 2019-01-18.
  20. ↑ Hoggins, Tom (September 24, 2018). "Golden Joysticks 2018 nominees announced, voting open now". The Daily Telegraph. Archived from the original on September 24, 2018. Retrieved November 18, 2018.
  21. ↑ Sheridan, Connor (November 16, 2018). "Golden Joystick Awards 2018 winners: God of War wins big but Fortnite gets Victory Royale". GamesRadar+. Retrieved November 18, 2018.{{cite web}}: CS1 maint: deprecated archival service (link)
  22. ↑ Fogel, Stephanie (January 3, 2019). "'Return of the Obra Dinn' Leads IGF Awards Nominees". Variety. Archived from the original on January 5, 2019. Retrieved January 14, 2019.