Dead Moon (video game)

Dead Moon
North American box art
DeveloperZap
Publishers
DesignerStudio Ducks
ComposersMamoru Ishimoda
Yōko Sonoda
PlatformTurboGrafx-16
Release
  • JP: February 22, 1991
  • NA: 1992
GenreScrolling shooter
ModeSingle-player

Dead Moon (デッドムーン 月世界の悪夢, Dead Moon: Tsuki Sekai no Akumu; lit. "Dead Moon: Nightmare of the Moon World") is a horizontally scrolling shooter released for the TurboGrafx-16. It was developed by Zap and published by TSS on February 22, 1991 in Japan and later in 1992 in North America. It was re-released for the Wii Virtual Console in 2007 by Natsume Inc.

Gameplay

Dead Moon features similar gameplay to other horizontally scrolling shoot 'em ups of the era like Gradius and Darius, with enemies attacking the player's ship in sweeping patterns and weapon power-ups that double as one-time shields. The ship can be upgraded with up to three of the same power-up, and any damage will reduce these power-ups by one. Collecting additional power-ups of the same type will reward the player with screen-clearing bombs. Clearing all six levels unlocks a hard mode in which enemies take twice as much damage.

Reception

Dead Moon received mixed reviews from critics.[16][17][18][19] GamePro's Uggs the Bug deemed Dead Moon to be a likeable shooter for intermediate players.[20]

References

  1. ↑ Sackenheim, Shawn (1998). "Dead Moon (TurboGrafx-16) - Review". AllGame. All Media Network. Archived from the original on 2014-11-15. Retrieved 2026-06-01.
  2. ↑ Harris, Steve; Semrad, Ed; Alessi, Martin; Sushi-X (December 1992). "Review Crew: Dead Moon (Turbo Duo)". Electronic Gaming Monthly. No. 41. Sendai Publishing. p. 38.
  3. ↑ Halverson, Dave; Off, Greg; Bud D. (October 1992). "Viewpoint: Dead Moon (Natsume); Turbo Toons: Dead Moon". GameFan. Vol. 1, no. 1. DieHard Gamers Club. pp. 7, 43.
  4. ↑ "Console Connexions: Dead Moon (PC Engine)". Games-X. No. 12. Europress. July 11–17, 1991. p. 38.
  5. ↑ "発売直前 REVIEW: デッドムーン". Gekkan PC Engine (in Japanese). Vol. 3, no. 4. Shogakukan. April 1991. p. 116.
  6. ↑ Querleux, Philippe (April 1991). "Console: Dead Moon (Coregrafx)". Génération 4 (in French). No. 32. Pressimage. p. 84.
  7. ↑ Demoly, Jean-Marc (April 1991). "Consoles News: Dead Moon (PC Engine)". Joystick (in French). No. 15. Sipress. p. 131.
  8. ↑ Scamps, Olivier (April 1991). "Tests de Jeux: Dead Moon (Core G.)". Player One (in French). No. 8. Média Système Édition. pp. 28–29.
  9. ↑ Hermellin, François (May 1991). "Rolling Softs: Dead Moon (PC Engine, cartouche TSS)". Tilt (in French). No. 90. Éditions Mondiales S.A.. p. 74.
  10. ↑ Goldman, Jane (June 1991). "Console Action: Dead Moon (PC Engine)". Zero. No. 20. Dennis Publishing. p. 71.
  11. ↑ "Console Countdown: PC Engine". Game Zone. No. 1. Dennis Publishing. November 1991. p. 99.
  12. ↑ Kitamakura, Take (March 4, 1991). "TV Game Broad-Way PC: デッドムーン". Hippon Super! (in Japanese). Vol. 6, no. 3. JICC Publishing Bureau. p. 36.
  13. ↑ Allain, Sylvain (April 1991). "Tops & Softs Consoles: Dead Moon [Carte T.S.S. (disponible chez Shoot Again) pour les consoles Core Grafx et Super Grafx]". Micro News (in French). No. 46. Publications Georges Ventillard. p. 87.
  14. ↑ Locker, Anatol (June 1991). "Power Tests / Videospiele: Dead Moon (PC-Engine)". Power Play (in German). No. 39. Markt & Technik. p. 130.
  15. ↑ Walker, Brent (August–September 1992). "Closer Look: Dead Moon (TTI - TurboChip)". TurboPlay. No. 14. Larry Flynt Publications. p. 18.
  16. ↑ McFerran, Damien (June 3, 2007). "Dead Moon (Virtual Console / TG-16) Review". Nintendo Life. Cuttlefish Multimedia. Archived from the original on 2009-04-14. Retrieved 2026-06-01.
  17. ↑ Thomas, Lucas M. (June 4, 2007). "Dead Moon (Virtual Console) Review". IGN. IGN Entertainment. Archived from the original on 2007-06-07. Retrieved 2026-06-01.
  18. ↑ Provo, Frank (June 5, 2007). "Dead Moon for Wii Review". GameSpot. CNET Networks. Archived from the original on 2007-06-18. Retrieved 2026-06-01.
  19. ↑ Whitehead, Dan (June 9, 2007). "Virtual Console Roundup Review". Eurogamer. Gamer Network. Archived from the original on 2012-10-06. Retrieved 2026-06-01.
  20. ↑ Uggs the Bug (December 1992). "TurboChip ProReview: Dead Moon". GamePro. No. 41. IDG. p. 96.