AMF Xtreme Bowling 3D

AMF Xtreme Bowling 3D
DevelopersQuicksilver Software
Vir2L Studios
PublisherSuperscape
PlatformsJava, BREW
ReleaseJune 2004[1]
GenreSports[2]

AMF Xtreme Bowling 3D is a 2004 video game developed by Quicksilver Software with Vir2L Studios and published by Superscape.

Gameplay

AMF Xtreme Bowling 3D presents a ten‑pin bowling simulation in which the player lines up and delivers each shot by adjusting a set of on‑screen meters that determine lane position, power, direction, and spin. Once these gauges are set, the bowler releases the ball, which travels down a fully rendered 3D lane toward the pins. Matches can be played either against other players or against the CPU in a tournament mode, and each frame proceeds through the same process of preparing and executing a bowl using the meter‑based controls.[3]

Development

In April 2004, Vir2L Studios announced an exclusive worldwide co-publishing deal to create and market a 3D bowling game for mobile phones based on the AMF Bowling brand.[1] In February 2005, AMF Xtreme Bowling 3D was released to Verizon Wireless V Cast customers.[4]

Reception

Wireless Gaming Review called AMF Xtreme Bowling a good choice for VCAST subscribers.[5] Pocket Gamer liked the graphics but disliked the sound.[3]

AMF Xtreme Bowling 3D was a top 5 seller on both Vodafone and Verizon game decks.[6]

References

  1. 1 2 "Superscape and Vir2L secure exclusive worldwide rights to co-publish new 3D AMF Xtreme Bowling Game for Mobile Phones". Superscape. April 30, 2004. Archived from the original on June 6, 2004. Retrieved June 21, 2026.
  2. ↑ "AMF Xtreme Bowling". All Game Guide. Archived from the original on November 14, 2014. Retrieved June 21, 2026.
  3. 1 2 3 Abolins, Mike (June 18, 2005). "AMF Xtreme Bowling". Pocket Gamer. Archived from the original on September 26, 2019. Retrieved June 21, 2026.
  4. ↑ "AMF Xtreme Bowling from Superscape and VIR2L available today to Verizon Wireless V Cast customers". Superscape. February 1, 2005. Archived from the original on February 28, 2005. Retrieved June 21, 2026.
  5. 1 2 Score, Avery (February 1, 2005). "AMF Xtreme Bowling Review". Wireless Gaming Review. Archived from the original on April 12, 2005. Retrieved June 21, 2026.
  6. ↑ "AMF Xtreme Bowling". Quicksilver Software. Archived from the original on November 15, 2006. Retrieved June 21, 2026.